Profile
Firm foundation in cloth simulation and Maya dynamics. Attention to details, good organizational skills and work well in a team. Highly motivated, rapid comprehension, strong desire to learn and succeed.
Masters Degree
(2001-2003) Clemson University, South Carolina, USA
Masters of Fine Arts in Digital Production Arts (MFA in DPA)
GPA 3.95
Bachelors Degree
(1996-2000) M. S. Ramaiah Institute of Technology, Bangalore, India
Bachelor of Engineering in Computer Science
Cumulative GPA equivalent: 3.5
Work and Intern Experience
- Character FX Animator, PDI/Dreamworks, Redwood City, CA, August 2008 - present.
- Shrek 4 (uncredited) – cloth simulation
- Megamind – development and setup of hero capes and other clothing garments; shot work - simulation and finaling
- Madagaskar (in production) – garment development and setup; shot work – simulation and finaling; fur-wind interaction setups
- FX Animator, Tippett Studio, Berkeley, CA, January 2004 – July 2008
- Hellboy – cloth coat simulation, flotsam simulation
- Constantine – varied dust/rust particle simulations
- Milka (commercial) – windy fur effect
- Son of the Mask – particle vortex effect
- Charlotte’s Web – cloth net simulation, hay interaction with animated characters
- The Spiderwick Chronicles – cloth coat simulations, leaf simulations, goo-splash effect
- Beverley Hills Chihuahua – dewlap simulation, windy fur effect, object-fur interaction
- Research Assistantship, Chemistry Department, Clemson, SC (05/01-12/03)
- Design, development and maintenance of Environmental Chemistry website funded by NSF. (www.ces.clemson.edu/ecl)
- Design and development of online problem sets for problem solving assessment system of IMMEX (www.immex.ucla.edu), funded by NSF.
- Internship with SanDeigoScreenSavers.com (01/03-05/03)
- Long distance internship as 3D modeler, texturer and animator.
- Laptop Support Center Assistant (05/02 - 09/02)
- Teaching Assistant (01/01 - 05/02)
- Taught four sections of 20 students in Microsoft Office and HTML code each semester.
Publications
- Maya 5.0 Savvy by Dr.
John Kundert-Gibbs (2003 November) - Written the chapter on Maya Cloth.
Also includes 3D images created in Maya for the color images section of
the book.
- Maya 4.5 Savvy by Dr.
John Kundert-Gibbs (2003 January) - 3D images created in Maya; revision
and partial rewrite of chapter on particle dynamics.
Computer Skills
- Multimedia: Maya, Qualoth, Syflex, Realflow, Shake, PhotoShop, After Effects, GIMP.
- Programming Languages: C, C++, Python, MEL.
- Operating Systems: Linux, Windows, Macintosh, Irix, Unix.
Contributions
- Lighting Operator at Broadway West Theater in Fremont, CA for couple of plays (2006-2007).
- Lead Scene Painter for professional production of "The Death of a Salesman" at the Warehouse Theatre in Greenville, SC (2003).
- Assistant lighting designer and crew at Brooks Center, Clemson, SC (2001).
Awards
- Kneeknocker's Nose - first place at Flickson66 Animation Festival (2003).
- Sourdough - second place at Flickson66 Animation Festival (2003).
- Sourdough - accepted into Eurographics animation festival (2003).
- DinoSIG - second place at Flickson66 Animation Festival (2002).
Team player for both animations as a modeler, animator, texturer and
Maya cloth simulator
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